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Dragon's Rage


School Evocation

Casting Time 1 Round
Components V, S, M (An elemental stone worth 10 gp)

Range Medium (100 ft. + 10 ft./level)
Area 15 ft. radius spread
Duration Instantaneous
Saving Throw Reflex Partial; Spell Resistance Yes

The Dragon's Rage spell generates an explosion of energy (Cold, Electricity, Fire or Acid) that detonates with a low roar and deals 1d6 points of energy damage per 2 caster levels (maximum 10d6) to every creature within the area. Unattended objects also take this damage. The explosion creates almost no pressure.

You hold your hand in the direction of your target and determine the range (distance and height) of the explosion. A fist sized orb of the chosen energy fires from your hand and explodes forming the image of a dragon at its center. An early impact results in an early detonation. If you attempt to send the orb through a narrow passage you must "hit" the opening with a ranged touch attack, or else the orb strikes the barrier and detonates prematurely.

Each element provides a special bonus, this bonus is avoided upon a successful reflex save
Fire causes any creatures in the epicenter of the explosion to take 1 additional fire damage per damage dice.
Electricity causes any creatures in the epicenter of the explosion to be dazed for 1 round.
Cold causes any creatures in the epicenter of the explosion to be staggered for 1 round.
Acid causes any creatures in the epicenter of the explosion to take 1 additional acid damage per damage dice.