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Warlock Spell List

0-Level Warlock Spells
Spell Name
Comp.
Description
Inscribes a personal rune on an object or creature (visible or invisible).
Cause a stabilized creature to resume
Creates torches or other lights.
Detects spells and magic items within 60 ft.
Detects poison in one creature or object.
Dazzles one creature (–1 on attack rolls).
Figment sounds.
Object shines like a torch.
5-pound telekinesis.
Makes minor repairs on an object.
Whisper conversation at distance.
Opens or closes small or light things.
Performs minor tricks.
Read scrolls and spellbooks.

Subject gains +1 on saving throws.

1st Level Warlock Spells
Spell Name
Comp.
Description
One creature of 5 HD or less flees for 1d4 rounds.
Makes one person your friend.
One touch/level deals 1d6 damage and possibly 1 Str damage.
You understand all languages.
Changes your appearance.
Exist comfortably in hot or cold regions.
Your base land speed increases by 30 ft.
Objects or creatures fall slowly.
Holds door shut.
Subject gets bonus on Acrobatics checks.
Alters object's magic aura.
Fog surrounds you.
Ray causes 1d6 Str penalty + 1 per 2 levels.
Puts 4 HD of creatures into magical slumber.
Invisible force obeys your commands.
Throws voice for 1 min./level.

2nd Level Warlock Spells
Spell Name
Comp.
Description
M
Magically locks a portal or chest.
Subject gains +4 to Confor 1 min./level.
Makes subject blind or deaf.
Subject gains +4 to Str for 1 min./level.
Subject gains +4 to Dex for 1 min./level.
See 60 ft. in total darkness.
20-ft. radius of supernatural shadow.
Fog obscures vision.
Subject is invisible for 1 min./level or until it attacks.
Panics creatures of less than 6 HD.
Reveals invisible creatures or objects.
Sonic vibration damages objects or crystalline creatures.
Grants ability to walk on walls and ceilings.
Summons swarm of bats, rats, or spiders.
Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

3rd Level Warlock Spells
Spell Name
Comp.
Description
Puts 10 HD of creatures tosleep.
Cancels one magical spell or effect.
Subject flies at speed of 60 ft.
Subject becomes insubstantial and can fly slowly.
Weapon gains +1 bonus/four levels (max +5).
As silent image, plus sound, smell and thermal effects.
M
Hides subject from divination,scrying.
Magic horse appears for 1 hour/level.
Hampers vision and movement.
One subject/level takes only one action/round, –1 to AC, Reflex saves, andattack rolls.
Nauseating vapors, 1 round/level.
Compels a subject to follow stated course of action.
Speak and understand any language.
Touch deals 1d6 damage per two levels; caster gains damage astemporary hp.

4th Level Warlock Spells
Spell Name
Comp.
Description
M
Creates undead skeletons and zombiesout of corpses.
–6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Tentacles grapple all creatures within a 20-ft. spread.
Makes monster believe it is your ally.
Subjects behave oddly for 1 round/level.
Subjects take –2 on attack rolls, damage rolls, saves, and checks.
Teleports you a short distance.
Subject gains 1d4 negative levels.
Subjects within cone flee for 1 round/level.
Makes one type of terrain appear like another (field as forest, or the like).
As invisibility, but subject can attack and stay invisible.
Fearsome illusion kills subject or deals 3d6 damage.
Mimics conjuration below 4th level, but only 20% real.
Blocks vision and slows movement.

5th Level Warlock Spells
Spell Name
Comp.
Description
Turns subject into harmless animal.
Withers one plant or deals 1d6/level damage to plant creature.
Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage.
Controls humanoid telepathically.
Sends message to anyone sleeping.
Subject's Int and Cha drop to 1.
Subjects in fog get –10 to Wis and Willchecks.
As hallucinatory terrain, plus structures.
Sends vision dealing 1d10 damage,fatigue.
You fly at a speed of 40 ft. and can hustle over long distances.
Creates passage through wood or stone wall.
Mimics evocation of lower than 5th level, but only 20% real.
Instantly transports you as far as 100 miles per level.
Several targets become fatigued.

6th Level Warlock Spells
Spell Name
Comp.
Description
Fog deals acid damage.
M
Kills 1d4/level HD of creatures.
F
Sets trigger condition for another spell.

As dispel magic, but with multiple targets.
Target becomes panicked, sickened, and/or comatose.
Turns subject creature into statue.
As lesser geas, but affects any creature.
Turns you invisible and creates illusory double.
Step into shadow to travel rapidly.
As suggestion, affects 1 subject/level.
M
Lets you see all things as they really are.